A few months ago, i received a survey from the VES to vote for the most influential movies. The list was super long and took a while to go through, some of the really old movies were even completely new to me (seems like i have to catch up).
There are no real surprises in the final selection but still nice to see so many good movies in one compilation (and some many that i really loved as a kid). Some aged pretty well, some are looking pretty silly now, but all of them were important to bring us to the current quality of VFX.
The VES published a full list of all movies and a press release here.
End of last year I spend again 2 month in Dublin at Screen Scene. In this time i worked on the last season of Black Sails. Over the time I worked on several bits of the production, including layout, texturing/shading touch ups and lighting of a few shots.
“In Irish mythology, the Fomoire (or Fomorians) are a semi-divine race said to have inhabited Ireland in ancient times. They may have once been believed to be the beings who preceded the gods, similar to the Greek Titans. It has been suggestedthat they represent the gods of chaos and wild nature, as opposed to the Tuatha Dé Danann who represent the gods of human civilisation. Alternatively, they may represent the gods of a proposed pre-Goidelicpopulation of Ireland.”
This is a small TV Bumper for TG4. It was produced by Big Fish.
the whole Project was realized by a small but well-selected team consisting of Grainne Freeman (Compositing), John O’Connell (Shading, Lighting, Rendering, Simulation and Production), Vadim Draempaehl (Animation) and myself (Modeling & Texturing of the Formorians).
the cinema release of "last days on mars" is coming closer and closer. its allready available on demand, but will hit the cinemas in the US at 6 of december. Probably have to wait to see it here in Germany, but i will wait, because is the first time to read my name on the big screen ;)
Project was really cool and the Team at Screen Scene was even better. I was responsible for the Modelling, Texturing and Shading of the Rover (also did the lighting on a few shots)
Breakdown Animations are taken from Ed Bruce
more after the break
I haven’t watched the movie or worked on it or something like that.
but i just saw this reel from Chris Godfrey on Vimeo…and..its just awesome :)
I am probably too young to talk about the amazing and pioneering work of Ray Harryhausen.. but.. damn it will never forget the moment when i saw the Sceleton-Sequence from "Jason and the Argonauts" as a small boy for the first time. It was just astonishing. It was probably around '93 when a saw Jason for the first time and even back then, most people werent able to explain this technique... so Ray Harryhausen was a true magician, someone who just changed a lot and paved the way for so many things in the movie/vfx industry.
Thanks Mr Harryhausen.
the next freebie took longer then planned. i am currently a little bit busy with the planning of a music video i am going to shot with some friends in 2 weeks.
i am going to write some more about it, inclusive a detailed making of, when the project is done.
for now you can download my Vfx Data sheet. I am using it on set to write down all necessary data for VFX Shots and keep track of the assets, like hdris, i created on set.
i Hope that it will be useful for you and i am open for any suggestions and feedback.
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